Momma Duck
Collect your ducklings and lead them to safety!
This is a point-and-click platformer!
This game was created in 48 hours as a submission for the GMTK 2021 game jam. All design, code, images, sound effects, and music were created by Levi.
The theme: "Joined together"
You are a momma duck. Your precious ducklings follow closely behind you as you lead them to a safe pond.
What exactly existed before the start of the jam?
If you think this looks polished and like way too much for a single person to have done in just two days, you're right! But most of the really impressive stuff is from a couple open-source Godot Asset Library packages: Scaffolder and Surfacer.
- The Scaffolder library:
- This mostly adds the GUI and screen-layout you see before actually starting a level.
- The Surfacer library:
- This mostly adds pathfinding.
- Parsing tile maps into platform graphs of navigable surfaces.
- Calculating paths through the graph and executing movement through these paths.
- Annotating stuff relating to these paths.
- This mostly adds pathfinding.
Software used
- Godot: Game engine.
- Aseprite: Pixel-art image editor.
- Bfxr: Sound effects editor.
- DefleMask: Chiptune music tracker.
- Scaffolder: A framework from the Godot Asset Library that provides some general app infrastructure (like GUI layout and screen navigation).
- Surfacer: A framework from the Godot Asset Library that provides procedural path-finding across 2D platforms.
Status | Released |
Platforms | HTML5 |
Release date | Jun 13, 2021 |
Author | Levi |
Genre | Platformer |
Made with | Godot |
Tags | 2D, chiptune, Cute, Pixel Art, Point & Click, Short, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Comments
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Thanks for the follow :) This game won't load on Firefox, which is weird, because I know Godot to be pretty good with web games. It's just stuck on "Loading scripts".